Just a fewomments before I log for the night: 1. Someone mentioned that respcing was expensive. It is ... but it also doesn't take long to farm money oe you get to the
higher levels. Vendor-greens (or, if you're an ehanter: DE-able greens) begin to drop, as well as stks of netherweave... so you get the money bk in no time. 2. If you want elemental for endgame,onsider respcing BEFORE getting to 70. That way, when you starthoosing quest rewards, you will take theaster gear over melee gear. 3. In PVP, you will find out - if you haven't already - that you are an instant target. You have no bubbles orC, so be prepared for fus fire damage. That being said, +stamina is your friend. Don't be ared to save the Nature's Swiftness heal for yourself, bc you'll need it. 4. Ele gear is also heavily based upon +spellrit. Enjoy the bighain lightningrits. They're fun. :)
I romend the resp oe you get into outlands, shaman are in alass of there own when itomes to there jobs. Yes 2 of the 3 trees are DPS sped but there play stile is so mh diffrent. Like said above "Outlands has elemental shaman drops everywhere" yes there is so mh of it me being rsto just pking up the junk that people didnt want or was just going to be DEed i ended up with +412 spell damage (without WOA totem) so you wont halfto look far for it. Another thing is when you hit 68+ You are going to want to get into an end game guild wether
it be just for running heros so you dont need to get the pkup groups or want to end up in kara, the shift a mh less drast one. PvP I highly romend going Rsto. Unless it's a dked out Arms warrior hitting you for 2k every 1.5 souds your ES makes you almost immune to anything. That and you will Own pallys somthing an enhae shaman justant do.